pixelperfectengine v0.10.0-beta.1 (2021-05-16T17:51:01Z)
Dub
Repo
SpriteLayer.src
PixelPerfectEngine
graphics
layers
spritelayer
SpriteLayer
Local buffer for scaling
class
SpriteLayer
protected
Color
[
2048
]
src
;
Meta
Source
See Implementation
PixelPerfectEngine
graphics
layers
spritelayer
SpriteLayer
aliases
DisplayList
OnScreenList
constructors
this
functions
addSprite
checkAllSprites
checkSprite
clear
getDisplayListItem
getDisplayListItem_internal
getPaletteID
getScaleSpriteHoriz
getScaleSpriteVert
getSlice
getSpriteCoordinate
moveSprite
relMoveSprite
relScroll
removeSprite
replaceSprite
scaleSpriteHoriz
scaleSpriteVert
scroll
setPaletteID
setRasterizer
setSlice
setSpriteRenderingMode
updateRaster
structs
DisplayListItem
variables
allSprites
displayedSprites
src
Local buffer for scaling