pixelperfectengine v0.10.0-beta.1 (2021-05-16T17:51:01Z)
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SpriteLayer.removeSprite
PixelPerfectEngine
graphics
layers
spritelayer
SpriteLayer
Removes a sprite from both displaylists by priority.
class
SpriteLayer
@
safe
nothrow
void
removeSprite
(
int
n
)
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PixelPerfectEngine
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spritelayer
SpriteLayer
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DisplayList
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addSprite
checkAllSprites
checkSprite
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getDisplayListItem
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getPaletteID
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scaleSpriteVert
scroll
setPaletteID
setRasterizer
setSlice
setSpriteRenderingMode
updateRaster
structs
DisplayListItem
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allSprites
displayedSprites
src
Removes a sprite from both displaylists by priority.