SpriteLayer.addSprite
- void addSprite(ABitmap s, int n, Box c, ushort paletteSel, int scaleHoriz, int scaleVert)
- void addSprite(ABitmap s, int n, int x, int y, ushort paletteSel, int scaleHoriz, int scaleVert)
class SpriteLayer
@safe nothrow
void
addSprite
Adds a sprite to the layer.