SpriteLayerData

Stores data regarding to the SpriteLayer.

Constructors

this
this(string name, double sX, double sY, int priority, string subtype)

Creates a new spritelayer in the file

Members

Variables

name
string name;

Name of the layer, primarily used by the editors.

placement
ObjectPlacement[] placement;

Objectdata

priority
int priority;

Layerpriority.

sX
double sX;
Undocumented in source.
sY
double sY;

Used by the autoscroll for paralax scrolling.

subtype
string subtype;

Subtype of the layer, eg. 32bit, transformable.

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