pixelperfectengine v0.9.4-alpha.3 (2018-07-14T20:03:51Z)
Dub
Repo
SpriteLayerData.name
PixelPerfectEngine
map
mapload
SpriteLayerData
Name of the layer, primarily used by the editors.
class
SpriteLayerData
string
name
;
Meta
Source
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PixelPerfectEngine
map
mapload
SpriteLayerData
constructors
this
variables
name
placement
priority
sX
sY
subtype
Name of the layer, primarily used by the editors.