pixelperfectengine v0.9.4-alpha.3 (2018-07-14T20:03:51Z)
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Repo
SpriteLayerData.this
PixelPerfectEngine
map
mapload
SpriteLayerData
Creates a new spritelayer in the file
class
SpriteLayerData
this
(
string
name
,
double
sX
,
double
sY
,
int
priority
,
string
subtype
= ""
)
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PixelPerfectEngine
map
mapload
SpriteLayerData
constructors
this
variables
name
placement
priority
sX
sY
subtype
Creates a new spritelayer in the file