pixelperfectengine v0.9.4-alpha.3 (2018-07-14T20:03:51Z)
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ExtendibleMap.sld
PixelPerfectEngine
map
mapload
ExtendibleMap
Stores the data regarding the sprite layers.
class
ExtendibleMap
SpriteLayerData
[
int
]
sld
;
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Source
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PixelPerfectEngine
map
mapload
ExtendibleMap
constructors
this
functions
addFileToTileSource
addTileLayer
addTileToTileSource
getNumOfLayers
getTileLayer
loadFile
loadTileSet
removeTileLayer
saveFile
variables
filename
metaData
sld
tld
Stores the data regarding the sprite layers.