pixelperfectengine v0.9.4-alpha.3 (2018-07-14T20:03:51Z)
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TileLayer.writeMapping
PixelPerfectEngine
graphics
layers
TileLayer
Writes to the map. x , y : Position. w : ID of the tile.
class
TileLayer
@
nogc
void
writeMapping
(
int
x
,
int
y
,
MappingElement
w
)
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PixelPerfectEngine
graphics
layers
TileLayer
constructors
this
functions
addTile
getMX
getMY
getMapping
getTX
getTY
getTileHeight
getTileWidth
loadMapping
readMapping
removeTile
setWarpMode
tileByPixel
updateRaster
writeMapping
structs
DisplayListItem
variables
displayList
mX
mY
mapping
src
tileX
tileY
totalX
totalY
warpMode
Writes to the map. x , y : Position. w : ID of the tile.