pixelperfectengine v0.9.4-alpha.3 (2018-07-14T20:03:51Z)
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TileLayer.readMapping
PixelPerfectEngine
graphics
layers
TileLayer
Gets the the ID of the given element from the mapping. x , y : Position.
class
TileLayer
@
nogc
MappingElement
readMapping
(
int
x
,
int
y
)
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PixelPerfectEngine
graphics
layers
TileLayer
constructors
this
functions
addTile
getMX
getMY
getMapping
getTX
getTY
getTileHeight
getTileWidth
loadMapping
readMapping
removeTile
setWarpMode
tileByPixel
updateRaster
writeMapping
structs
DisplayListItem
variables
displayList
mX
mY
mapping
src
tileX
tileY
totalX
totalY
warpMode
Gets the the ID of the given element from the mapping. x , y : Position.