SpriteObject.this

Creates a new instance from scratch.

  1. this(int pID, int gID, string name, int ssID, int x, int y, int scaleHoriz, int scaleVert, RenderingMode rendMode, ushort palSel, ubyte palShift, ubyte masterAlpha)
    class SpriteObject
    public
    this
    (
    int pID
    ,
    int gID
    ,
    string name
    ,
    int ssID
    ,
    int x
    ,
    int y
    ,
    int scaleHoriz = 1024
    ,
    int scaleVert = 1024
    ,
    RenderingMode rendMode = RenderingMode.init
    ,
    ushort palSel = 0
    ,
    ubyte palShift = 0
    ,
    ubyte masterAlpha = 0xFF
    )
  2. this(Tag t, int gID)

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