DisplayListItem.paletteSh

Sets the maximum accessable color amount by the bitmap. By default, for 4 bit bitmaps, it's 4, and it enables 256 * 16 color palettes. This limitation is due to the way how the MappingElement struct works. 8 bit bitmaps can assess the full 256 * 256 palette space. Lower values can be described to avoid wasting palettes space in cases when the bitmaps wouldn't use their full capability.

struct DisplayListItem
ubyte paletteSh;

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