SpriteLayer.setSpriteRenderingMode

Sets the sprite's rendering function from a predefined ones.

  1. RenderFunc setSpriteRenderingMode(int n, RenderingMode mode)
    class SpriteLayer
    public @nogc @safe pure nothrow
    RenderFunc
    setSpriteRenderingMode
    (
    int n
    ,
    RenderingMode mode
    )
  2. void setSpriteRenderingMode(int n, RenderingMode mode)

Parameters

n int

Sprite priority ID.

mode RenderingMode

The rendering mode. (init for layer default)

Return Value

Type: RenderFunc

The new rendering function.

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