pixelperfectengine v0.10.0-beta.9 (2023-02-08T21:49:32Z)
Dub
Repo
SpriteLayer.relMoveSprite
pixelperfectengine
graphics
layers
spritelayer
SpriteLayer
Moves a sprite by the given amount.
class
SpriteLayer
public @
safe
nothrow
void
relMoveSprite
(
int
n
,
int
x
,
int
y
)
Meta
Source
See Implementation
pixelperfectengine
graphics
layers
spritelayer
SpriteLayer
aliases
DisplayList
constructors
this
functions
addSprite
checkAllSprites
checkSprite
clear
getDisplayListItem
getDisplayListItem_internal
getLayerType
getPaletteID
getScaleSpriteHoriz
getScaleSpriteVert
getSlice
getSpriteCoordinate
getSpriteRenderingFunc
moveSprite
relMoveSprite
relScroll
removeSprite
replaceSprite
scaleSpriteHoriz
scaleSpriteVert
scroll
setPaletteID
setSlice
setSpriteRenderingFunc
setSpriteRenderingMode
updateRaster
structs
DisplayListItem
variables
allSprites
src
Moves a sprite by the given amount.