pixelperfectengine v0.10.0-beta.1 (2021-05-16T17:51:01Z)
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DisplayListItem.masterAlpha
PixelPerfectEngine
graphics
layers
spritelayer
SpriteLayer
DisplayListItem
Sets the master alpha value of the sprite, e.g. opacity
struct
DisplayListItem
ubyte
masterAlpha
;
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PixelPerfectEngine
graphics
layers
spritelayer
SpriteLayer
DisplayListItem
constructors
this
functions
opCmp
opEquals
replaceSprite
resetSlice
toString
variables
height
masterAlpha
paletteSel
pixelData
position
priority
renderFunc
scaleHoriz
scaleVert
slice
width
Sets the master alpha value of the sprite, e.g. opacity