pixelperfectengine v0.10.0-beta.1 (2021-05-16T17:51:01Z)
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MappingElement.tileID
PixelPerfectEngine
graphics
layers
base
MappingElement
Determines which tile is being used for the given instance
struct
MappingElement
wchar
tileID
;
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PixelPerfectEngine
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MappingElement
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tileID
Determines which tile is being used for the given instance