Standard algorithm for horizontal mirroring, used for tile mirroring
Getter for the X scroll position.
Getter for the Y scroll position.
Relative scrolling. Positive values scrolls the layer left and up, negative values scrolls the layer down and right.
Absolute scrolling.
Sets the main rasterizer
Sets the rendering mode
Override this to enable output to the raster
Used to implement changeable renderers for each layers
Raster width (visible)
Haster height
Horizontal scroll position
Vertical scroll position
The basis of all layer classes, containing function pointers for rendering.