AdaptiveFramerateAnimationData.Header

Header for an adaptive framerate animation

Constructors

this
this(uint id, uint frames, uint source, ubyte nameLength)

Default constructor

this
this(Header!true val)

Converts from memory-resident header

this
this(Header!false val)

Converts from serialized header

Members

Properties

name
string name [@property getter]

Returns the name of the object

name
string name [@property setter]

Sets the name of the object if input's length is less or equal than 255

Variables

frames
uint frames;

Number of frames associated with this animation

id
uint id;

Identifier of the animation

nameLength
ubyte nameLength;

Length of the namefield

source
uint source;

Identifier of the object source. f tile extension is used instead of the sheet one, set it to zero.

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