pixelperfectengine ~master (2023-12-13T21:18:59Z)
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GameApp.rstr
test4
app
GameApp
To manage our layers and palette.
class
GameApp
Raster
rstr
;
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test4
app
GameApp
constructors
this
enums
ControlFlags
StateFlags
functions
axisEvent
controllerAdded
controllerRemoved
keyEvent
loadMap
onCollision
onQuit
whereTheMagicHappens
variables
adh
controlFlags
gameField
ih
mapSource
midiSeq
modCfg
modMan
ocd
output
rstr
stateFlags
textLayer
To manage our layers and palette.