The bitmap resource manager for scripting purposes.
Any bitmap to be used by a scripting engine, especially if said scripting engine is an
external entity (DLL, etc), should be stored here to keep a reference around to avoid
them being destroyed by the garbage collector.
The bitmap resource manager for scripting purposes. Any bitmap to be used by a scripting engine, especially if said scripting engine is an external entity (DLL, etc), should be stored here to keep a reference around to avoid them being destroyed by the garbage collector.