MapFormat.addMapDataFile

Adds a TileData file to a TileLayer. Filename should contain relative path.

class MapFormat
@trusted
void
addMapDataFile
(
int pri
,
string filename
,
string dataPakSrc = null
)

Parameters

pri int

Layer priority ID.

filename string

Path to the map data file. (Either on the disk or within the DataPak file)

dataPakSrc string

Path to the DataPak source file if used, null otherwise.

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