pixelperfectengine ~master (2023-12-13T21:18:59Z)
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Raster.addLayer
pixelperfectengine
graphics
raster
Raster
Adds a layer at the given priority.
class
Raster
@
safe
pure nothrow
void
addLayer
(
Layer
l
,
int
i
)
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pixelperfectengine
graphics
raster
Raster
aliases
LayerMap
constructors
this
destructors
~this
functions
addLayer
addPaletteChunk
addRefreshListener
clearPaletteChunk
getLayer
getOutput
getPaletteIndex
isRefreshing
loadLayers
loadPalette
loadPaletteChunk
refresh
removeLayer
resetAvgfps
setPaletteIndex
setupPalette
properties
avgfps
fps
palette
variables
_palette
displayedBuffer
fbData
fbPitch
frameBuffer
layerMap
nOfBuffers
updatedBuffer
Adds a layer at the given priority.