Returns the horizontal scaling amount. 256 means no scaling, negative values flip everything horizontally.
Sets the horizontal scaling amount. 256 means no scaling, negative values flip everything horizontally.
Returns the shearing amount on the X axis. 256 means one pixel moved downwards for each horizontal scanline.
Sets the shearing amount on the X axis. 256 means one pixel moved downwards for each horizontal scanline.
Returns the shearing amount on the Y axis. 256 means one pixel moved right for each vertical scanline.
Sets the shearing amount on the Y axis. 256 means one pixel moved right for each vertical scanline.
Returns the vertical scaling amount. 256 means no scaling, negative values flip everything vertically.
Sets the vertical scaling amount. 256 means no scaling, negative values flip everything vertically.
Returns the x origin point of the transformation relative to the screen.
Returns the x origin point of the transformation relative to the screen.
Returns the y origin point of the transformation relative to the screen.
Returns the y origin point of the transformation relative to the screen.
Defines functions specific to transformable tile layers. All transform parameters (A, B, C, D) are 256-based "fractional integers".