PixelPerfectEngine.graphics.common

Undocumented in source.

Members

Structs

Color
struct Color

Various representations of color with various accessibility modes. Probably will be replaced with a struct from either CPUBLiT or dimage.

Coordinate
struct Coordinate

Represents a box on a 2D field.

Quad
struct Quad

Defines polygons for sprite transformation (eg. scaling, rotation).

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