Text.this

Creates a unit of formatted text from the supplied data.

  1. this(dstring text, CharacterFormattingInfo!BitmapType formatting, Text next, int frontTab, BitmapType icon)
    class Text(BitmapType = Bitmap8Bit)
    @safe pure @nogc nothrow
    this
    (
    dstring text
    ,
    CharacterFormattingInfo!BitmapType formatting
    ,
    Text next = null
    ,
    int frontTab = 0
    ,
    BitmapType icon = null
    )
  2. this(ubyte[] stream, Fontset!BitmapType[uint] fonts)

Meta