pixelperfectengine v0.9.4-beta2 (2019-02-10T22:09:11Z)
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loadSoundFromFile
PixelPerfectEngine
system
file
Loads a *.wav file if SDL2 mixer is used
Mix_Chunk
*
loadSoundFromFile
(
const
char
*
filename
)
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PixelPerfectEngine
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loadBitmapFromFile
loadBitmapFromXMP
loadBitmapSheetFromFile
loadFileFromDisk
loadPaletteFromFile
loadPaletteFromXMP
loadSoundFromFile
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Loads a *.wav file if SDL2 mixer is used