Replaces the sprite with a new one. If the sizes are mismatching, the top-left coordinates are left as is, but the slicing is reset.
Resets the slice to its original position.
Horizontal and vertical mirroring. DEPRECATED
Height of the sprite
Selects the palette of the sprite (Bitmap4Bit: 4096X16 color palettes; Bitmap8Bit: 256X256 color palettes)
Points to the pixel data.
Stores the position relative to the origin point. Actual display position is determined by the scroll positions.
Used for automatic sorting and identification.
Horizontal scaling
Vertical scaling
To compensate for the lack of scanline interrupt capabilities, this enables chopping off parts of a sprite.
Width of the sprite
Determines the word length of a sprite in a much quicker way than getting classinfo.
Helps to determine the displaying properties and order of sprites.