pixelperfectengine v0.9.4-beta2 (2019-02-10T22:09:11Z)
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MappingElement.tileID
PixelPerfectEngine
graphics
layers
MappingElement
Determines which tile is being used for the given instance
struct
MappingElement
wchar
tileID
;
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tileID
Determines which tile is being used for the given instance