pixelperfectengine v0.9.4-alpha.3 (2018-07-14T20:03:51Z)
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loadSoundFromFile
PixelPerfectEngine
system
file
Loads a *.wav file if SDL2 mixer is used
Mix_Chunk
*
loadSoundFromFile
(
const
char
*
filename
)
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PixelPerfectEngine
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file
functions
loadBitmapFromFile
loadBitmapFromXMP
loadFileFromDisk
loadFontsetFromXMP
loadPaletteFromXMP
loadSoundFromFile
Loads a *.wav file if SDL2 mixer is used