Horizontal and vertical mirroring.
Stores the position relative to the origin point. Actual display position is determined by the scroll positions.
Used for automatic sorting and identification, otherwise the DisplayList is pre-sorted for better performance.
To compensate for the lack of scanline interrupt capabilities, this enables chopping off parts of a sprite.
Determines the word length of a sprite in a much quicker way than getting classinfo.
Helps to determine the displaying properties and order of sprites.