After 0.9.1, sprite collisions will no longer be detected from bitmaps, but instead from CollisionModels. Uses Bitarrays for faster detection, custom shapes are possible via XMPs.
See Implementation
After 0.9.1, sprite collisions will no longer be detected from bitmaps, but instead from CollisionModels. Uses Bitarrays for faster detection, custom shapes are possible via XMPs.