pixelperfectengine v0.9.1-rc1 (2017-01-19T23:09:27Z)
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Repo
TileLayerData
PixelPerfectEngine
map
mapload
Undocumented in source.
class
TileLayerData {
wchar
[]
mapping
;
string
name
;
string
subtype
;
int
tX
;
int
tY
;
int
mX
;
int
mY
;
int
priority
;
double
sX
;
double
sY
;
this
(int tX, int tY, int mX, int mY, double sX, double sY, int priority, wchar[] mapping, string name, string subtype);
this
(int tX, int tY, int mX, int mY, double sX, double sY, int priority, string name, string subtype);
void
writeMapping
(int x, int y, wchar tile);
wchar
readMapping
(int x, int y);
}
Constructors
this
this
(int tX, int tY, int mX, int mY, double sX, double sY, int priority, wchar[] mapping, string name, string subtype)
Undocumented in source.
this
this
(int tX, int tY, int mX, int mY, double sX, double sY, int priority, string name, string subtype)
Undocumented in source.
Members
Functions
readMapping
wchar
readMapping
(int x, int y)
Undocumented in source. Be warned that the author may not have intended to support it.
writeMapping
void
writeMapping
(int x, int y, wchar tile)
mX
int
mX
;
mY
int
mY
;
Undocumented in source. Be warned that the author may not have intended to support it.
Variables
mapping
wchar
[]
mapping
;
Undocumented in source.
name
string
name
;
priority
int
priority
;
Undocumented in source.
sX
double
sX
;
sY
double
sY
;
subtype
string
subtype
;
Undocumented in source.
tX
int
tX
;
tY
int
tY
;
Undocumented in source.
Meta
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See Implementation
PixelPerfectEngine
map
mapload
classes
ExtendibleMap
ObjectPlacement
SpriteLayerData
TileLayerData