pixelperfectengine v0.9.1-rc1 (2017-01-19T23:09:27Z)
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TileLayer.updateRaster
PixelPerfectEngine
graphics
layers
TileLayer
Undocumented in source. Be warned that the author may not have intended to support it.
void
updateRaster
(void* workpad, int pitch, ubyte[] palette, int[] threads)
class
TileLayer
override
void
updateRaster
(
void
*
workpad
,
int
pitch
,
ubyte
[]
palette
,
int
[]
threads
)
void
updateRaster
(Bitmap16Bit frameBuffer)
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addTile
getLayerInfo
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