pixelperfectengine v0.10.0-beta.9 (2023-02-08T21:49:32Z)
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LuaScript.getState
pixelperfectengine
scripting
lua
LuaScript
Returns the lua_State variable for any manual use.
class
LuaScript
public @
nogc
nothrow pure
lua_State
*
getState
(
)
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pixelperfectengine
scripting
lua
LuaScript
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this
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~this
functions
getState
runMain
variables
isLoaded
source
state
Returns the lua_State variable for any manual use.