RasterWindow.loadPaletteChunk

Loads a palette chunk into the object. The offset determines where the palette should be loaded. If it points to an existing place, the indices after that will be overwritten until the whole palette will be copied. If it points to the end or after it, then the palette will be made longer, and will pad with values #00000000 if needed. Returns the new palette of the object.

class RasterWindow
@safe
loadPaletteChunk

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