module PixelPerfectEngine.concrete.types.etc;

/**
 * Defines various cursor types.
 * Should be compatible with the SDL cursor types.
 */
public enum CursorType {
    Arrow,
    IBeam,
    Wait,
    Crosshair,
    ArrowWait,
    ResizeNWSE,
    ResizeNESW,
    ResizeWE,
    ResizeNS,
    ResizeAll,
    No,
    Hand,
}