Default CTOR. sW and sH set the screen width and height. rW and rH set the raster width and height. ISpriteLayer sets the SpriteLayer, that will display the windows and popups as sprites.
See Implementation
Default CTOR. sW and sH set the screen width and height. rW and rH set the raster width and height. ISpriteLayer sets the SpriteLayer, that will display the windows and popups as sprites.