WindowHandler.this

Default CTOR. sW and sH set the screen width and height. rW and rH set the raster width and height. ISpriteLayer sets the SpriteLayer, that will display the windows and popups as sprites.

class WindowHandler
this
(
int sW
,
int sH
,
int rW
,
int rH
,
ISpriteLayer sl
)

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