pixelperfectengine ~master (2023-12-13T21:18:59Z)
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SnakeGame.TileTypes
snake
app
SnakeGame
Defines tile type codes.
Can also be used to track the snake itself.
Values
Value
Meaning
init
Empty
0x00
Apple
0x01
SnakeH
0x11
SnakeV
0x12
SnakeNE
0x13
SnakeSE
0x14
SnakeNW
0x15
SnakeSW
0x16
Meta
Source
See Implementation
snake
app
SnakeGame
constructors
this
enums
Direction
TileTypes
functions
axisEvent
clearTilemap
controllerAdded
controllerRemoved
keyEvent
moveSnake
onQuit
placeNextApple
timerEvent
whereTheMagicHappens
variables
apple
dir
empty
ih
output
playfield
prevDir
raster
rng
score
snakeH
snakeHead
snakeNE
snakeNW
snakeSE
snakeSW
snakeV
state
Defines tile type codes.
Can also be used to track the snake itself.