pixelperfectengine ~master (2023-12-13T21:18:59Z)
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SpriteLayer.getSpriteRenderingFunc
pixelperfectengine
graphics
layers
spritelayer
SpriteLayer
Returns the sprite rendering function.
class
SpriteLayer
@
nogc
@
trusted
pure nothrow
RenderFunc
getSpriteRenderingFunc
(
int
n
)
Parameters
n
int
Sprite priority ID.
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pixelperfectengine
graphics
layers
spritelayer
SpriteLayer
aliases
DisplayList
constructors
this
functions
addSprite
checkAllSprites
checkSprite
clear
getDisplayListItem
getLayerType
getPaletteID
getScaleSpriteHoriz
getScaleSpriteVert
getSlice
getSpriteCoordinate
getSpriteRenderingFunc
moveSprite
relMoveSprite
relScroll
removeSprite
replaceSprite
scaleSpriteHoriz
scaleSpriteVert
scroll
setPaletteID
setSlice
setSpriteRenderingFunc
setSpriteRenderingMode
updateRaster
structs
DisplayListItem
variables
allSprites
src
Returns the sprite rendering function.