pixelperfectengine ~master (2023-12-13T21:18:59Z)
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MappingElement.paletteSel
pixelperfectengine
graphics
layers
base
MappingElement
Selects the palette for the bitmap if supported
struct
MappingElement
ubyte
paletteSel
;
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pixelperfectengine
graphics
layers
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MappingElement
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paletteSel
tileID
Selects the palette for the bitmap if supported