Test objects against a tilemap along its edges.
When called, it either tests all or a selected set of objects against the tilemap, then returns 4 lists of the tiles encountered if they haven't been registered to the "exclutedTiles" set.
Contains a set of all excluded tiles (contains 0xffff by default)
Called upon an object to tile collision event.
Contains all the objects (collision shapes are not used)
Contains a pointer to the source tile layer
See Implementation
Test objects against a tilemap along its edges.
When called, it either tests all or a selected set of objects against the tilemap, then returns 4 lists of the tiles encountered if they haven't been registered to the "exclutedTiles" set.