pixelperfectengine ~master (2023-12-13T21:18:59Z)
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ModuleManager.runAudioThread
pixelperfectengine
audio
base
handler
ModuleManager
Runs the audio thread and starts the audio output.
class
ModuleManager
@
nogc
nothrow
int
runAudioThread
(
)
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pixelperfectengine
audio
base
handler
ModuleManager
constructors
this
functions
addModule
audioCallback
getChannels
midiReceive
reset
runAudioThread
setBuffers
suspendAudioThread
variables
blockSize
buffers
channels
currBlock
devHandler
finalBuffer
inBufferList
midiSeq
moduleList
nOfBlocks
outBufferList
outStrm
Runs the audio thread and starts the audio output.