Canvas.drawText
- void drawText(int x0, int y0, Fontset!Bitmap8Bit font, dstring text, ubyte color)
- void drawText(int x0, int y0, Text!Bitmap8Bit text)
- void drawText(Coordinate c, Fontset!Bitmap8Bit font, dstring text, ubyte color)
- void drawText(Coordinate c, Text!Bitmap8Bit text)
- void drawText(int x0, int y0, int sliceX, int sliceY, Fontset!Bitmap8Bit font, dstring text, ubyte color)
- void drawText(int x0, int y0, int sliceX, int sliceY, Text!Bitmap8Bit text)
- void drawText(Coordinate c, int sliceX, int sliceY, Fontset!Bitmap8Bit font, dstring text, ubyte color)
- void drawText(Coordinate c, int sliceX, int sliceY, Text!Bitmap8Bit text)
Draws a fully formatted text within the specified area. Can be multiline.