PixelPerfectEngine.collision

Undocumented in source.

Members

Classes

BackgroundTester
class BackgroundTester
Undocumented in source.
CollisionDetector
class CollisionDetector

Sprite to sprite collision detector. Collision detection is invoked when a sprite is moving, thus only testing sprites that are moving with all other sprites on the list. It tests rows to each other istead of pixels to speed up the process.

CollisionEvent
class CollisionEvent
Undocumented in source.
CollisionModel
class CollisionModel

After 0.9.1, sprite collisions will no longer be detected from bitmaps, but instead from CollisionModels. Uses Bitarrays for faster detection, custom shapes are possible via XMPs.

QCollisionDetector
class QCollisionDetector

Collision detector without the pixel precision function.

Interfaces

CollisionListener
interface CollisionListener
Undocumented in source.

Structs

TileSource
struct TileSource
Undocumented in source.

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