MapDocument.addTileSet

Puts the loaded tiles onto a TileLayer

  1. void addTileSet(int layer, ABitmap[ushort] tiles)
    class MapDocument
    @trusted
    void
    addTileSet
    (
    int layer
    ,
    ABitmap[ushort] tiles
    )
  2. void addTileSet(int layer, ABitmap[] tiles)

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