pixelperfectengine v0.10.0-beta.1 (2021-05-16T17:51:01Z)
Dub
Repo
ISpriteLayer.relMoveSprite
PixelPerfectEngine
graphics
layers
interfaces
ISpriteLayer
Relatively moves the sprite by the given values.
interface
ISpriteLayer
@
safe
nothrow
void
relMoveSprite
(
int
n
,
int
x
,
int
y
)
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PixelPerfectEngine
graphics
layers
interfaces
ISpriteLayer
functions
addSprite
clear
getPaletteID
getScaleSpriteHoriz
getScaleSpriteVert
getSlice
getSpriteCoordinate
moveSprite
relMoveSprite
removeSprite
replaceSprite
scaleSpriteHoriz
scaleSpriteVert
setPaletteID
setSlice
setSpriteRenderingMode
Relatively moves the sprite by the given values.